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sknano.core.math.transformation_matrix

sknano.core.math.transformation_matrix(angle=None, axis=None, anchor_point=None, rot_point=None, from_vector=None, to_vector=None, degrees=False, verbose=False, **kwargs)[source][source]

Generate an (n+1)×(n+1) transformation matrix for an affine transformation in n dimensions.

New in version 0.3.0.

Parameters:

angle : float

Rotation angle in radians. If degrees is True, angle will be converted to radians from degrees. The sense of the rotation is defined by the right hand rule: If your right-hand’s thumb points along the axis, then your fingers wrap around the axis in the positive sense of the rotation angle.

axis : {None, array_like, str}, optional

An n-element array_like sequence defining the n components of the rotation axis or the string x, y, or z representing the x,y,z axes of a Cartesian coordinate system in 3D with unit vectors vx=ˆx, vy=ˆy, and vz=ˆz, respectively.

anchor_point : {None, array_like}, optional

An n-element list or ndarray or Point defining the origin of the rotation axis.

If anchor_point is not None and axis is a Vector instance, then the origin of the vector defined by Vector.p0 will be changed to anchor_point.

If anchor_point is None, then it defaults to an n-element array of zeros.

degrees : bool, optional

If True, convert angle from degrees to radians.

Returns:

Tmat : ndarray

n+1×n+1 transformation matrix for an affine transform in n dimensions.

If axis is None and anchor_point is None, then Tmat will be a 2D rotation matrix R(θ) that rotates 2D vectors counterclockwise by angle θ.

If axis is None and anchor_point is a 2-element sequence, then Rmat will be a 2D rotation matrix R(θ) about the 2D Point anchor_point by angle θ.

If axis is not None and anchor_point is None, then Rmat will be a rotation matrix that gives a rotation around the direction of the vector axis.