rotate (obj[, angle, axis, anchor_point, ...]) |
Rotate object. |
Rx (angle[, degrees]) |
Generate the \(3\times3\) rotation matrix \(R_x(\theta)\) for a rotation about the \(x\) axis by an angle \(\theta\). |
Ry (angle[, degrees]) |
Generate the \(3\times3\) rotation matrix \(R_y(\theta)\) for a rotation about the \(y\) axis by an angle \(\theta\). |
Rz (angle[, degrees]) |
Generate the \(3\times3\) rotation matrix \(R_z(\theta)\) for a rotation about the \(z\) axis by an angle \(\theta\). |
reflection_matrix (v) |
Generate reflection matrix that represents reflection of points in a mirror plane defined by normal Vector v. |
rotation_matrix ([angle, axis, anchor_point, ...]) |
Generate an \(n\times n\) rotation matrix. |
scaling_matrix ([s, v]) |
Return scaling matrix. |
transformation_matrix ([angle, axis, ...]) |
Generate an \((n+1)\times(n+1)\) transformation matrix for an affine transformation in \(n\) dimensions. |
axis_angle_from_rotation_matrix (rmatrix) |
Compute the rotation axis and angle from a rotation matrix. |